I'm an entrepreneur and a seasoned game industry professional with a creative and artistic background. I'm currently working as an Art Director at Rovio Entertainment.
I have worked in different creative and management roles in more than 50 games (mostly for Mobile, iPhone & PC), including well-known brands like Trivial Pursuit, Playman, South Park, Brick Breaker Revolution, Quantum Break and most recently Angry Birds
Besides working on games, I help emerging game studios with branding, usability and art direction as a consultant and adviser. Before working with games, I worked mainly with web development, advertisements; and gained experience in Flash, Nintendo, Amiga and PC platforms through developing demos in Demoscene.
"Tatu was part of the team that hired and introduced me to Rovio back in 2017. As the global AD at Rovio he helped me and the other studio ADs with many aspects in our day to day. From hiring and assigning the right artists to the right projects, over dissecting art styles and giving constructive but laser sharp feedback to understanding the bigger picture of art vision, brand and storytelling in entertainment – I learned a lot from him."
"It was a pleasure to work with Tatu! He has a great passion for games, huge creativity, exceptional business oriented mind and a power to find the best artistic vision for a game within the constraints of a project and motivate others to achieve it."